.cc - week ten.
Having found my found Granular Synth patch fairly useful, I decided to use this DSP delay task to implement a delay effect into it. Here is my delay line sub-patch...
At the bottom of this picture you can see the delay line, which is a fairly simply delay - allowing for feedback of the delay signal back to create a overdriven tone.
jam.gransynth~3.zip (16 kB) | gransynthdelay.mp3 (476 kB)
I created this short excerpt using the sample I made for jumping into water for my Open Arena project. In this example you can mainly here me toggling the "dry / wet" slider, as the signal becomes 'wetter', you can here the feedback increase and it sounds less like someone going to the toilet.
.sources.
Haines, Christian 11.10.07, "Processing - Delay," EMU, Adelaide University.
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17.10.07
+ delay line
copywrite 1:12 pm
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