

This week I've put the time in and struggled quite a bit with the task. After playing round with the buffer~ record~ index~ count~ play~ groove~ wave~ and selector~ objects, the whole "buffer" concept really was not all that clear - the different things that these objects (must) offer is not all that obvious. As far as I can tell, incorporating these objecs into making your own objects is a 'finicky' task at the least. In what I have uploaded above I think I have atleast achieved something; my idea was to make an object which could record from your DPS input, and then playback at different speeds (and 'scrub') that soundfile.
.sources
Haines, Christian 30.08.07, "Sampling (1)," EMU, Adelaide University.
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